Resource Type: Financial literacy activities

  • Exploring saving and spending game

    Students play a game where they earn and spend money to learn how our choices affect how we’re able to save. Topic Earn (Making money), Save and invest (Choosing how to save), Protect (Managing risk), Spend (Buying things), Borrow (Getting loans) Subject English or language arts, Math, Social studies or history Grade Level Elementary school…

  • Including giving in your budget

    Students explore how creating a budgeting rule can help people include giving in their monthly budgets. Topic Spend (Budgeting, Giving to others) Subject English or language arts, Math, Social studies or history Grade Level High school (9-10), High school (11-12) Duration 45-60 minutes Back to All Activities Updated Sep 22, 2022 Big idea Creating a…

  • Playing a business game

    Students read a book about starting a business and then play a game to explore things that can happen when you run a business. Topic Earn (Becoming an entrepreneur, Learning about careers, Making money) Subject CTE (Career and technical education), English or language arts, Math, Social studies or history Grade Level Elementary school (4-5), Middle…

  • Playing a need or want game

    Students play a game where they review items people can buy and decide which ones are needs and which are wants. Topic Spend (Buying things) Subject English or language arts, Physical education or health Grade Level Elementary school (K-1) Duration 15-20 minutes Back to All Activities Updated Sep 22, 2022 Big idea Understanding how needs…

  • Sonya gives advice on large purchases

    Students experience an interactive adventure and answer questions about what to consider when making a large purchase. Topic Spend (Budgeting, Buying things) Subject CTE (Career and technical education), English or language arts, JROTC/ROTC (Servicemembers), Math, Social studies or history Grade Level High school (11-12) Duration 75-90 minutes Back to All Activities Updated Sep 22, 2022…

  • Writing about giving

    Students discuss giving to a charitable organization, research local groups, and write a persuasive letter about that organization. Topic Spend (Giving to others) Subject English or language arts, Social studies or history Grade Level Middle school (6-8), High school (9-10), High school (11-12) Duration 45-60 minutes Back to All Activities Updated Sep 22, 2022 Big…

  • Angela builds her credit

    Students experience an interactive adventure, read a handout, and answer questions about how to build good credit. Topic Spend (Buying things), Borrow (Getting loans, Managing credit) Subject JROTC/ROTC (Servicemembers) Grade Level High school (11-12) Duration 75-90 minutes Back to All Activities Updated Sep 15, 2022 Big idea Building good credit has a positive effect on…

  • Cruz buys a car

    Students experience an interactive adventure and answer questions about the challenges of buying a car. Topic Spend (Budgeting, Buying things), Borrow (Getting loans, Managing credit) Subject JROTC/ROTC (Servicemembers) Grade Level High school (11-12) Duration 75-90 minutes Back to All Activities Updated Sep 15, 2022 Big idea Making a big purchase requires time and preparation. Essential…

  • Dirk makes smart spending choices

    Students experience an interactive adventure about smart spending practices for new servicemembers and then work as a group to write a short, persuasive speech about how to make smart spending choices. Topic Save and invest (Building emergency savings), Spend (Budgeting, Buying things), Borrow (Managing credit) Subject JROTC/ROTC (Servicemembers) Grade Level High school (11-12) Duration 75-90…

  • James resists impulse spending

    Students experience an interactive adventure exploring impulse spending and answer questions about their own financial habits. Topic Save and invest (Building emergency savings), Spend (Budgeting, Buying things) Subject JROTC/ROTC (Servicemembers) Grade Level High school (11-12) Duration 75-90 minutes Back to All Activities Updated Sep 15, 2022 Big idea Advertisements, peers, and your impulses can influence…

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